Wednesday, 11 May 2016

NVQ 6433- How to follow a design process.

1.1 How to follow a design process.

Explain the features of a design supply chain.
The design chain consists of four main stages:


Discover: 
Market research, user research, managing information and design research groups. This stage is the start of the design chain.This begins with an initial idea or inspiration. This is the stage where needs are identified.


- Define:
This is the second phase of the design chain where needs are identified whether it be client needs or business needs. This will involve project development, project management and project sign off.


- Develop:
This is the third stage of the design stage which includes the design lead solutions into development, here they are made into prototypes and tested against original specifications of the design brief. This includes: Multi- disciplinary working, visual management, development methods and testing.

- Deliver: 

Final stage is where the design is finalized and launched into the relevant market place. The key activities for this stage includes: final testing, approval and launch, targets, evaluation and feedback loops.




1.2 Explain how different business contexts may impact on the design process.


There could be a range on different contexts that would impact on the design process and they include the following:
- Seasonal: Meaning the time of the year has an impact on the supply and demand.

- Size: The size of the design business.


- Holidays: For example Christmas, Easter, Halloween, etc. 


- Product:The type of product you are producing for example, time scale factors. and the supply of materials and manufacturing process.


-Market Trends: Market trends and whats 'in', things come in and out of fashion quickly.

-New technologies: e.g the introduction of new technologies.

-Materials and Manufacture: Availability of materials, one place closes it has a domino effect on others.

- Supply and demand: What do people want at the minute.


1.3 Out line how to relate the design process to different business needs.


This is the first phase of the design process where we identify market trends and client needs. This will be developed through market research, user research, managing information, design research groups.
Research could be obtained through surveys, social media, website inquiries, latest fashion trends. This is the define stage of the design process.



2.1 Outline the key features of the design process.


Design Brief is a document which outlines the requirements of the design.


Research the design brief, what it is that they want is to do.


Initial ideas, Conceptualizing, sketching and experimenting with materials.


Reflection and feedback, from the client or from the design manager or surveys.


Revisions, which designs will be suitable, this may involve: costs, time, materials, client/ design manager feedback.


Prototype, testing and experimenting with a design idea whether it be a 2D presentation or 3D modeling. (a prototype is an example of what the final design will look like)


Presentation is the final design idea which is showcased to the client, 2D hard copies or a 3D sample.


Delivery of the final idea for realization. Final sign off stage by the client or stakeholder.


Final Feedback from the client, design manager, surveys or a sample market.




2.2 Explain how creative thinking techniques can be used to generate ideas in any design context


Creative thinking techniques could include the following areas


Brain storming 

- Focus Groups
- Analysis of existing designs
- Conceptualizing: Coming up with ideas.
- Defining 
- Examining 

- Listening: Market research feedback.
Questioning
Synthesizing: Processing all the feedback, ideas, research, problems, etc.
- Evaluating information

These processes can help to generate design ideas... see Bloom's taxonomy diagram: Here are examples of the creative thinking techniques that help to generate creative ideas.






2.3 Describe the purpose of using prototypes, proofs and mock-ups in the design process.

A prototype is a life size example of what the final design will look like, how it will work and fit together.
A prototype is usually made of a cheaper material than what the final product will use so as to save cost.
A prototype is used to test the product to make sure it works and to see any problems which could not be predicted from just a drawing alone.

Here is an example of a prototype:


2.4 Describe potential sources of information for new ideas, relevant to a specific design process.

- Art Galleries/ Museums
- Books/Magazines
- Environment

- Media (e.g games, films)
- Library

- Internet
- Fashion
- Trends

- Studios/ Workshops
- People

- Events- Posters/ Print.


3.1 Explain how copyright, moral rights, and intellectual property rights may impact on the design process.


Copy Right

Copy right is a set of exclusive rights granted to the author or creator of an original work, including the right to copy, distribute and adapt the work.
Copyright protection lasts for the lifetime of the creator plus 70 years after death.



Moral RightsHuman beings have fundamental rights that cannot be taken away by any individuals decision. 
Everybody has these rights in the UK:- Privacy
- Freedom of speech

- Culture and beliefs - Sexuality
- Equality act

- Age
- Disability 
- Marriage and civil partnerships
- Gender
- Sexual Orientation
- Gender Reassignment
- Pregnancy and maternity

 Intellectual property rights. 

Intellectual property refers to creations of the mind: inventions; literary and artistic works; and symbols, names and images used in commerce. Intellectual property is divided into two categories: Industrial Property includes patents for inventions, trademarks, industrial designs and geographical indications.










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